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The Lucasfilm Games Group originally cooperated with Atari, Inc., which helped fund the video game group's founding, to produce video games. The graphics department was spun off into its own corporation in 1982, ultimately becoming Pixar. In 1979, George Lucas wanted to explore other areas of entertainment, and created the Lucasfilm Computer Division in 1979, which included a department for computer games (the Games Group) and another for graphics.
1.9 Last years as part of an independent Lucasfilm. Disney has since revitalized the Lucasfilm Games brand as the licenser of all Lucasfilm-related properties. Lucasfilm was wholly acquired by The Walt Disney Company in December 2012, and by April 2013, Disney had announced the shuttering of LucasArts in all but name, keeping the division around to handle licensing of Lucasfilm properties to third-party developers, primarily Electronic Arts, and having any in-house development transferred to Disney Interactive Studios. Later, as Lucasfilm regained control over its licensing over the Star Wars franchise, LucasArts produced numerous action-based Star Wars titles in the late 1990s and early 2000s, while dropped adventure game development due to waning interest in the genre. A number of influential game developers were alumni of LucasArts from this period, including Brian Moriarty, Tim Schafer, Ron Gilbert, and Dave Grossman. LucasArts became known for its line of adventure games based on its SCUMM engine in the 1990s, including Maniac Mansion, the Monkey Island series, and several Indiana Jones titles. It was founded in May 1982 by George Lucas as a video game development group alongside his film company as part of a larger 1990 reorganization of the Lucasfilm divisions, the video game development division was grouped and rebranded as part of LucasArts. Lucasfilm Games is an American video game licensor that is part of Lucasfilm.